{"id":1838,"date":"2015-01-27T15:03:18","date_gmt":"2015-01-27T14:03:18","guid":{"rendered":"http:\/\/hack-console.fr\/blog\/?p=1838"},"modified":"2017-05-25T15:59:34","modified_gmt":"2017-05-25T14:59:34","slug":"telecharger-webman-mod-1-41-16-updater","status":"publish","type":"post","link":"https:\/\/hack-console.fr\/blog2\/telecharger-webman-mod-1-41-16-updater\/","title":{"rendered":"Telecharger WEBMAN MOD 1.41.16 updater"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>Bonjour,\u00a0<\/p>\n<p>&nbsp;<\/p>\n<p>Voici en t\u00e9l\u00e9chargement la derniere version de webman, elle corrige de nombreux bug, lisez le changelog pour voir les nouveaut\u00e9s, car ce soft est mis \u00e0 jour au moins 2X par semaine.<\/p>\n<p>&nbsp;<\/p>\n<p>Pour l installer, vous telecharger le pkg, vous l installez , puis lancer l ic\u00f4ne webman updater, la console affichera un \u00e9cran noir puis red\u00e9marrera sur le XMB, vous pouvez ensuite supprimer l ic\u00f4ne du XMB.<\/p>\n<p>&nbsp;<\/p>\n<p><strong><span style=\"font-size: 14pt;\"><a href=\"http:\/\/hack-console.com\/BLOG\/PS3\/Applications\/Webman%20MOD\/webMAN_MOD_1.41.16_Updater%20hack-console.fr.pkg\" target=\"_blank\">Cliquer ici pour telecharger WEBMAN UPDATER<\/a><\/span><\/strong><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><span class=\"wMMCLT2\"><strong>Changelog:<\/strong><\/span><\/p>\n<p>\n<span class=\"wMMCLT1\"><strong>webMAN MOD 1.41.16<\/strong><\/span>\u00a0<span class=\"wMMCLT1b\">(Commits on Jan 26, 2015)<\/span><span class=\"wMMCLT1\"><br \/>\n&#8211; Fixed display of PSID using R2+O<br \/>\n&#8211; Fixed html response in \/loadprx.ps3<br \/>\n&#8211; Added compilation flags for \/extgd.ps3 and \/copy.ps3<br \/>\n&#8211; Added\u00a0<span id=\"IL_AD7\" class=\"IL_AD\">code<\/span>\u00a0for enable System BGM (not included in binaries)<br \/>\n&#8211; Added \/videorec.ps3 to start\/stop in-game\u00a0video recording<br \/>\n&#8211; Added [REC] link to record video from \/cpursx.ps3<br \/>\n&#8211; Added \/loadprx.ps3 to load\/unload prx dynamically on the specified\u00a0<span id=\"IL_AD1\" class=\"IL_AD\">slot<\/span>\u00a0(default:\u00a0slot\u00a06)<br \/>\n&#8211; Added link to load .sprx file through File Manager<\/span><\/p>\n<p><span class=\"wMMCLT1\"><strong>webMAN MOD 1.41.15<\/strong><\/span>\u00a0<span class=\"wMMCLT1b\">(Commits on Jan 25, 2015)<\/span><span class=\"wMMCLT1\"><br \/>\n&#8211; Merged video_rec plugin into the\u00a0<span id=\"IL_AD9\" class=\"IL_AD\">source<\/span>\u00a0code:<br \/>\n* Changed video record start\/stop to SELECT+R3 (instead of R3)<br \/>\n* No longer needed to load the external plugin dynamically<br \/>\n* Removed video_rec sub-project<br \/>\n&#8211; Typo for 3 seconds delay in video_rec.sprx<br \/>\n&#8211; Fixed regression in auto-fix\u00a0game\u00a0(causing freeze when a ps3 iso was mounted)<br \/>\n&#8211; Integrated Mysis video_rec plugin ported to C by 3141card<br \/>\n* Use SELECT+R3 to load\/unload video_rec.sprx<br \/>\n* Use R3 in-game\u00a0to record video to \/dev_hdd0\/VIDEO<\/span><\/p>\n<p><span class=\"wMMCLT1\"><strong>webMAN MOD 1.41.14<\/strong><\/span>\u00a0<span class=\"wMMCLT1b\">(Commits on Jan 24, 2015)<\/span><span class=\"wMMCLT1\"><br \/>\n&#8211; Improved display of files containing latin characters (utf-8)<br \/>\n&#8211; More optimizations (cobra english edition is still under 192KB)<br \/>\n&#8211; Minor update to prepNTFS<\/span><\/p>\n<p><span class=\"wMMCLT1\"><strong>webMAN MOD 1.41.12<\/strong><\/span>\u00a0<span class=\"wMMCLT1b\">(Commits on Jan 21-22, 2015)<\/span><span class=\"wMMCLT1\"><br \/>\n&#8211; Minor fixes.<br \/>\n&#8211; Fix issue reading settings<br \/>\n&#8211; Fixed misc. regressions from build 1.41.09<\/span><\/p>\n<p><span class=\"wMMCLT1\"><strong>webMAN MOD 1.41.11<\/strong><\/span>\u00a0<span class=\"wMMCLT1b\">(Commits on Jan 20, 2015)<\/span><span class=\"wMMCLT1\"><br \/>\n&#8211; Proper check for .bin\/.iso on remote subfolder.<br \/>\n&#8211; Now \u201cFan Control: Disabled\u201d instead of (MAX: 0\u2032C) in cpursx.ps3<br \/>\n&#8211; Check for .bin\/.iso on remote subfolders<br \/>\n&#8211; Added commit from NvZ on PS3MAPI module: NzV\/webMAN-MOD@b24f998<br \/>\n&#8211; 432 changes to the\u00a0source\u00a0code\u00a0(I\u2019m not kidding).<\/span><\/p>\n<p><span class=\"wMMCLT1\"><strong>Rolled Back to 1.41.05<\/strong><\/span>\u00a0<span class=\"wMMCLT1b\">(Commits on Jan 19, 2015)<\/span><\/p>\n<p><input class=\"spoilerbutton\" type=\"button\" value=\"Hide Previous Changes\" \/><\/p>\n<div class=\"spoiler\">\n<div class=\"wMMB2\">\n<p><span class=\"wMMCLT2\"><strong>Previous Changes:<\/strong><\/span><\/p>\n<p><span class=\"wMMCLT2\"><strong>webMAN MOD 1.41.09<\/strong>\u00a0<em>(Commits on Jan 19, 2015)<\/em><br \/>\n&#8211; Change: Display multiMAN cover (if available) instead of disc icon when mM covers are disabled and\u00a0game\u00a0has no ICON0.<br \/>\n&#8211; Smaller memory footprint (~1.8KB less than 1.41.07)<br \/>\n&#8211; Improved \/net\u00a0games\u00a0in html listing (encode title, title with link)<br \/>\n&#8211; wmconfig.bin now read the size of the file (if the size of the struct is larger).<\/span><\/p>\n<p><span class=\"wMMCLT2\"><strong>webMAN MOD 1.41.08<\/strong>\u00a0<em>(Commits on Jan 15-18, 2015)<\/em><br \/>\n&#8211; Added\u00a0<span id=\"IL_AD12\" class=\"IL_AD\">RANGE<\/span>\u00a0macro function.<br \/>\n&#8211; Temp\/fan speed\u00a0<span id=\"IL_AD5\" class=\"IL_AD\">ranges<\/span>\u00a0are validated in a better way.<br \/>\n&#8211; Improved fix_iso with changes suggested by kokotonix<br \/>\n* Changed starting search offset from 0\u00d710000 to 0xA000<br \/>\n* fix_eboot flag is turned off only if EBOOT.BIN is found<br \/>\n* Changed ps3_sys_version &amp; chunk to unsigned char<br \/>\n&#8211; Misc\u00a0code\u00a0optimizations: reduce memory footprint in ~1.5KB<br \/>\n* Removed redundant\u00a0<span id=\"IL_AD4\" class=\"IL_AD\">strings<\/span>\u00a0(e.g. font, \u201c\/\u201d in &lt;hr\/&gt;)<br \/>\n* Frequent\u00a0strings\u00a0were changed to parameters in sprintf (The compiler use one address for all identical\u00a0strings)<br \/>\n* Changed seg_mygames_* to seg_wm_*<br \/>\n&#8211;\u00a0Code\u00a0cleanup:<br \/>\n* Common\u00a0strings\u00a0sequences were defined as macros (e.g. HTML_INPUT, XML_PAIR, QUERY_XMB).<br \/>\n* Defined FB_XML, WM_ICONS_PATH<br \/>\n&#8211; Changed few\u00a0code\u00a0in ps3mapi: buzzer.ps3mapi, led.ps3mapi<br \/>\n&#8211; Fixed an \u201corphan if\u201d<br \/>\n&#8211; Added display of MAC address from LV1 @ 0x71C1B0<br \/>\n&#8211; Added \/dump.ps3\u00a0<span id=\"IL_AD11\" class=\"IL_AD\">command<\/span>\u00a0(allows to dump the lv1, lv2, full memory or 8MB from specified address)<br \/>\n&#8211; Integrated dump memory to webGUI of ps3mapi<br \/>\n&#8211; Integrated peek memory to webGUI of ps3mapi<br \/>\n&#8211; Moved proc=, so addr and len can be filled if there is not a process selected in the webGUI of ps3mapi<br \/>\n&#8211; Added &lt;&lt; Back Next &gt;&gt; to memory viewer (\/peek.lv)<br \/>\n&#8211; Increased allowed lv1 memory address<br \/>\n&#8211; Fixed issue that was breaking the plugin when SELECT+R1 or SELECT+L1 was pressed.<br \/>\n&#8211; Added\u00a0support\u00a0to scan 1 level of subfolders on PS3ISO\/PS2ISO\/PSXISO\/BDISO\/DVDISO<br \/>\n* previously only 1 letter subfolders was allowed or iso with the same name of the folder<br \/>\n* Use less\u00a0code.<br \/>\n&#8211; Added\u00a0support\u00a0to filter\u00a0games\u00a0by name\/path on html\u00a0game\u00a0list<br \/>\n* This feature allows to search\u00a0games\u00a0grouped by genre or by any other category.<br \/>\n&#8211; Removed redundant\u00a0code\u00a0adding entries in file list (html)<br \/>\n&#8211; Added\u00a0support\u00a0to scan 1 level of subfolders to prepNTFS 1.08<\/span><\/p>\n<p><span class=\"wMMCLT2\"><strong>webMAN MOD 1.41.07<\/strong>\u00a0<em>(Commits on Jan 13-15, 2015)<\/em><br \/>\n&#8211; Updated danish translation (Thanks to Assassins)<br \/>\n&#8211; Updated installer to enable\/update webMAN on rebug when the plugin is disabled.<br \/>\n&#8211; Updated the binaries of ps3mapi edition<br \/>\n&#8211; Added\u00a0code\u00a0for experimental mount of ps2\u00a0game\u00a0folder as \/dev_ps2disc (used on SingStar). (Concept based on WuEpE\u2019s mod)<br \/>\n&#8211; Merged ps3mapi webUI 1.0.0. (pull request #12 from NzV\/master)<br \/>\n&#8211; Reverted search for\u00a0.JPG in \/dev_hdd0\/tmp\/wmtmp (removed in commit 6c252d6)<br \/>\n&#8211; Fixed condition that skip html entry when the file name is too long.<\/span><\/p>\n<p><span class=\"wMMCLT2\"><strong>webMAN MOD 1.41.06<\/strong>\u00a0<em>(Commits on Jan 11-13, 2015)<\/em><br \/>\n&#8211; Disabled fw version spoofer for 4.65 (vsh\u00a0<span id=\"IL_AD8\" class=\"IL_AD\">patch<\/span>\u00a0is required)<br \/>\n&#8211; Reduced the scope of more variables in handleclient<br \/>\n&#8211; Increased tempID from 10 to 12 (to be able to read titleid with dash from iso)<br \/>\n&#8211; Group value in skey now use descriptive constants<br \/>\n&#8211; Removed non-working delay on handleclient<br \/>\n&#8211; Removed expiration of\u00a0games.html every 12 hours (not necessary due other conditions)<br \/>\n&#8211; Removed\u00a0<span id=\"IL_AD6\" class=\"IL_AD\">string<\/span>\u00a0buffer of 512 bytes in ftp client (rnfr ); the variable\u00a0source\u00a0is used instead.<br \/>\n&#8211; Fixed ftp\u00a0command\u00a0SITE MAPTO and added SITE FIX\u00a0&#8211; Added\u00a0support\u00a0for relative path to CHMOD and COPY\/PASTE<br \/>\n&#8211; Skip entry if path is too long in scanning content in html. (Try truncating display name up to 32 bytes before skip entry)<br \/>\n&#8211; Moved 3 large\u00a0string\u00a0buffers, so they are auto allocated only when needed, instead of have them allocated all the time in the thread handleclient (WWW).<br \/>\n&#8211; Reduced FTP_RECV_SIZE from 2048 to 1024. (PS3MAPI_RECV_SIZE is untouched, but could be reduced too)<br \/>\n&#8211; Increased size of ftp path buffers to 512 (MAX_PATH_LEN)<br \/>\n&#8211; Reduced popup message buffer from 2KB to 200.<br \/>\n&#8211; Updated Polish translation.<br \/>\n&#8211; Minor fix displaying the icon when a\u00a0game\u00a0is mounted.<br \/>\n&#8211; Commented unused functions in cobra.c<br \/>\n&#8211; Reduced buffer memory allocation to 16KB in copy_file of cobra.c (icon0.png)<br \/>\n&#8211; Changed all file system permissions to 0777<br \/>\n&#8211; Removed search of\u00a0.JPG in \/dev_hdd0\/tmp\/wmtmp (to search in that path use the customizable COVERS_PATH in the language file)<br \/>\n&#8211; All title id buffers are now 10 bytes.<br \/>\n&#8211; New attempt to optimize detection of \/net\u00a0games\u00a0path in mount_with_mm<br \/>\n&#8211; Fixed issue mounting PS3\u00a0games\u00a0after mounting a PSX\u00a0game<br \/>\n&#8211; Fixed regression mounting \/net\u00a0games\u00a0(from 1.41.05)<br \/>\n&#8211; Added extra delay 2 secs before report error mounting a\u00a0game<\/span><\/p>\n<p><span class=\"wMMCLT2\"><strong>webMAN MOD 1.41.05<\/strong>\u00a0<em>(Commits on Jan 09-10, 2015)<\/em><br \/>\n&#8211; Changed _lastgame static structure to local (frees 2.5KB)<br \/>\n&#8211; Fan speed now decrease faster if fan speed is too high and the temperature is below the max temp.<br \/>\n&#8211; Change strstr to strncmp on detecting \/net in mount_with_mm<br \/>\n&#8211; Fix game mount always showing \u201csuccessfully loaded\u201d<br \/>\n&#8211; Moved ISO extensions constants to a #define<br \/>\n&#8211; prepNTFS: fix skip scanning mdf\/img\/bin on BDVD<br \/>\n&#8211; Display plugin edition on rebug editions<br \/>\n&#8211; Avoid launch loop if autoboot is PS2<br \/>\n&#8211; Improved display the icon displayed on html when a game is mounted<br \/>\n&#8211; Swap PS2 now backups the current emus on Rebug Toolbox<br \/>\n&#8211; Various shortcut combos related to dev_flash are disabled by default (fool proof)<br \/>\n&#8211; prepNTFS 1.07 now detects .iso\/.bin\/img\/mdf on BDISO, DVDISO and PSXISO<br \/>\n&#8211; Added support to mount .MSF .IMG .BIN files for PSX\/PS2 (they will be mounted properly if a .CUE is not needed)<br \/>\n&#8211; Reverted file listing buffer to 512 bytes (to support longer file names)<br \/>\n&#8211; Html code in file listing is now auto-simplified when the buffer size is exceeded. If the file name is too long, the file entry will be ignored to avoid html errors.<br \/>\n&#8211; Detection of iso in game use less strstr calls (thus a bit faster)<br \/>\n&#8211; Made some conditions more descriptive in the source code<\/span><\/p>\n<p><span class=\"wMMCLT2\"><strong>webMAN MOD 1.41.04<\/strong>\u00a0<em>(Commits on Jan 08, 2015)<\/em><br \/>\n&#8211; Remove initial title id for better sorting when file name is used as name.<br \/>\n&#8211; Remove title id from name when option to show it is disabled.<br \/>\n&#8211; Added support to show multiMAN\u2019s covers for PS1\/PS2 using the title ID on the file name of the iso<br \/>\n&#8211; Improved title id detection when it is the format: XXXX-YYYYY<br \/>\n&#8211; Updated translations: russian, chinese<br \/>\n&#8211; Fixed regression in the installer when the plugin is installed in \/dev_hdd0\/plugins<\/span><\/p>\n<p><span class=\"wMMCLT2\"><strong>webMAN MOD 1.41.03<\/strong>\u00a0<em>(Commits on Jan 07-08, 2015)<\/em><br \/>\n&#8211; Update LANG_RU.TXT (commit afec228 from Danzel87)<br \/>\n&#8211; Updated Chinese translation (thanks to sheaushyong)<br \/>\n&#8211; Fixed \u201cDisable Reset USB Bus\u201d shown un-translated.<br \/>\n&#8211; Fixed issue navigating files through webMAN\u2019s File Browser on MSIE.<br \/>\n&#8211; Fixed access to files with \u201c.html\u201d extension on Chrome<br \/>\n&#8211; Fixed detection of games named like: \u201cName (4.xx).iso\u201d on NTFS<\/span><\/p>\n<p><span class=\"wMMCLT2\"><strong>webMAN MOD 1.41.02<\/strong>\u00a0<em>(Commits on Jan 05-07, 2015)<\/em><br \/>\n&#8211; Fixed issue with Reset USB bus (new fix by deank)<br \/>\n&#8211; Reset USB bus is now optional<br \/>\n&#8211; Return to XMB from PS2 game does not scan mygames.xml<br \/>\n&#8211; Merged code for updater from _NzV_ (now there are 2 ps3mapi editions)<br \/>\n&#8211; Increased receive html buffer to 2KB<br \/>\n* Added shadow copy of ICON0.PNG and PARAM.SFO to multiMAN\u2019s cache folder<br \/>\n* Added extraction of PIC1.PNG if multiMAN is installed<br \/>\n(* Credits to Billy B for the ideas.)<br \/>\n&#8211; Merged code from PS3MAPI 1.11 (Jan 5, 2015) https:\/\/github.com\/NzV\/webMAN-MOD\/commits\/master<br \/>\n&#8211; Fixed folder naming during backup of PS3 game mounted on \/dev_bdvd<br \/>\n&#8211; Added missing game fix feature to nonCobra editions<br \/>\n&#8211; Added Quick and Forced game fix options<br \/>\n&#8211; Function get_title_and_id_from_sfo() now receives a buffer of 4KB as parameter, instead of allocate it internally.<br \/>\n&#8211; Fixed label \u201cRefresh XML\u201d<br \/>\n&#8211; Add disable syscall 11<\/span><\/p>\n<p><span class=\"wMMCLT2\"><strong>webMAN MOD 1.41.01<\/strong>\u00a0<em>(Commits on Jan 04-05, 2015)<\/em><br \/>\n&#8211; Merged code from PS3MAPI 1.10 (jan 4, 2015) https:\/\/github.com\/NzV\/webMAN-MOD\/commits\/master<br \/>\n&#8211; Fixed folder games not being fixed if files are read only<br \/>\n&#8211; Added fix when Install Package flag is not set for PS3_EXTRA<br \/>\n&#8211; Replaced several cellFsStat with isDir<br \/>\n&#8211; Fixed a bug detecting the fw version when the games are fixed<\/span><\/p>\n<p><span class=\"wMMCLT2\"><strong>webMAN MOD 1.41.00<\/strong>\u00a0<em>(Commits on Jan 04, 2015)<\/em><br \/>\n&#8211; Added auto-fix of PS3 games in ISO\/game folder formats (4.20-4.66)<br \/>\n(needs more testing)<br \/>\n&#8211; Added more translations webMAN.xml (DK, PL)<br \/>\n&#8211; Merged changes made by deank in webMAN 1.41 (official):<br \/>\n* Reset USB bus (usb games now are mounted from \/dev_usb)<br \/>\n* New blackscreen patches (ignore LIC.DAT and fix errors<br \/>\n80010017\/8001002B)<br \/>\n* Support for .svg files<br \/>\n* Trimmed spaces in CSS style<br \/>\n* Removed cobra_lib_init()<\/span><\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Une mise a jour de l excellent webman pour les CFW cobra&#8230;<\/p>\n","protected":false},"author":2,"featured_media":1725,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"kt_blocks_editor_width":"","footnotes":""},"categories":[234,232],"tags":[],"class_list":["post-1838","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-applications","category-ps3-playstation-consoles-de-salon"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/hack-console.fr\/blog2\/wp-json\/wp\/v2\/posts\/1838","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hack-console.fr\/blog2\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hack-console.fr\/blog2\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hack-console.fr\/blog2\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hack-console.fr\/blog2\/wp-json\/wp\/v2\/comments?post=1838"}],"version-history":[{"count":0,"href":"https:\/\/hack-console.fr\/blog2\/wp-json\/wp\/v2\/posts\/1838\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hack-console.fr\/blog2\/wp-json\/wp\/v2\/media\/1725"}],"wp:attachment":[{"href":"https:\/\/hack-console.fr\/blog2\/wp-json\/wp\/v2\/media?parent=1838"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hack-console.fr\/blog2\/wp-json\/wp\/v2\/categories?post=1838"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hack-console.fr\/blog2\/wp-json\/wp\/v2\/tags?post=1838"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}